Player Development: Esports skills for Academic Success (5 cr)
Code: HT00CU96-3001
General information
- Enrollment
-
17.03.2025 - 13.04.2025
Registration for the implementation has ended.
- Timing
-
02.04.2025 - 19.05.2025
Implementation is running.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- School of Business
- Campus
- Main Campus
- Teaching languages
- English
- Seats
- 20 - 40
- Teachers
- Perttu Leppä
- Groups
-
ZJK25KHKorkeakoulujen välinen yhteistyö, LITA
-
ZJA25KHAvoin amk, lita
- Course
- HT00CU96
Evaluation scale
Pass/Fail
Further information
Pass criteria:
- Attends at least 80% of sessions (or completes compensatory work if absent).
- Actively participates in discussions, exercises, and group activities.
- Completes at least 80% of pre- and post-class assignments with thoughtful effort.
- Submits a well-structured final project with clear documentation.
- Engages in intensive days and the esports organization visit (or completes compensatory work if absent).
Employer connections
During the course there will be visiting lecturers from Finnish esports scene
During the course we will also visit a Finnish esports organizations headquarters. You can also do your own research on a specific organization or arrange your own visit to them.
Student workload
Total workload: 135 hours
Lectures & class sessions: 28 hours
Pre- and post-class assignments: 62 hours
Final project: 20 hours
Intensive days: 15 hours
Esports organization visit: 10 hours
Assessment criteria, approved/failed
Pass criteria:
- Attends at least 80% of sessions (or completes compensatory work if absent).
- Actively participates in discussions, exercises, and group activities.
- Completes at least 80% of pre- and post-class assignments with thoughtful effort.
- Submits a well-structured final project with clear documentation.
- Engages in intensive days and the esports organization visit (or completes compensatory work if absent).
Content scheduling
The lessons will be held at GamePit Pro, with the option to join via Teams.
Three intensive days will be held during April/May.
Intensive days are held at GamePit Pro. There will be compensatory assignment if you are not able to attend.
Final assignment will be due in week 22. 31.5.2025, 23.59.
Exam schedules
Final assignment will be due in week 22. 31.5.2025, 23.59.
Teaching language
en
Teaching methods
The teaching methods include lectures, discussions, independent and group assignments, as well as practical exercises.
Location and time
2.4.- 31.5.
Live lectures at GamePit Pro (Rajakatu 35), option for online
Number of ECTS credits allocated
5
Qualifications
No prerequisites.
Content
This course is designed for students looking to enhance both their esports performance and academic success. It focuses on developing transferable skills that are valuable in competitive gaming, studies, and professional careers. Key themes include self-leadership, team communication, performance optimization, and critical thinking.
Lesson Topics:
- Time management and learning skills
- Communication and teamwork
- Physical and mental well-being
- Analysis and critical thinking
- Stress management and focus
- Self-assessment and continuous development
Objective
The course develops students’ competencies in self-development, performance optimization, collaboration, communication, critical thinking and decision-making. Students will learn to apply structured training and self-improvement methods to enhance their esports performance and learning efficiency. They will develop the ability to work effectively in teams, communicate in high-pressure situations, and provide constructive feedback to teammates. Additionally, they will analyze gameplay data, optimization, and make informed decisions under pressure.
By the end of the course, students will be able to:
- Apply effective time management and learning strategies in esports and academics
- Improve in-game communication and teamwork skills
- Analyze and optimize their gaming performance using data-driven approaches
- Develop stress management techniques and mental skills
- Complete an independent final project focused on personal development in esports