Basics of Game Programming (7cr)
Course unit code: IIO50100
General information
- Credits
 - 7 cr
 
- Teaching language
 - English
 
Objective
The students 
 - understand the principles of computer game design 
 - understand the technical architecture of computer games 
 - know the basics of real-time 3D graphics programming 
 - are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game
                    
Content
- Game design and game mechanics
 - Game programming
 - Game graphics
                    
Qualifications
Basics of object-oriented programming
                    
Assessment criteria, satisfactory (1)
Assessment is based on completed assignments on three subjects: 1) Game design and game mechanics; 2) Game programming; and 3) Game graphics