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Introduction to 3D Game Development (3cr)

Course unit code: HTP20800A

General information


Credits
3 cr
Teaching language
Finnish

Objective

Student understands basic principles and concepts of 3D game development and knows basic features of development tools. Student is capable of producing a prototype of a simple 3D game.

Content

- Concepts of 3D game development
- Introduction to 3D modelling
- Introduction to 3D game engines

Qualifications

Tietokoneen käyttötaito, ohjelmointiin liittyvien perusrakenteiden ja käsitteiden hallinta

Assessment criteria, satisfactory (1)

o Excellent (5): The student can creatively apply and adapt knowledge concerning 3D game development to create a good 3D game prototype.
o Good (3-4): The student can apply the knowledge concerning 3D game development to create a 3D game prototype.
o Satisfactory (1-2): The Student demonstrates skill and knowledge in the basic use of 3D game development technologies.

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