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Basics of Game ProgrammingLaajuus (7 cr)

Course unit code: IIO50100

General information


Credits
7 cr
Teaching language
English

Objective

The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of real-time 3D graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game

Content

- Game design and game mechanics
- Game programming
- Game graphics

Qualifications

Basics of object-oriented programming

Assessment criteria, satisfactory (1)

Assessment is based on completed assignments on three subjects: 1) Game design and game mechanics; 2) Game programming; and 3) Game graphics

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