Basics of Game ProgrammingLaajuus (7 cr)
Course unit code: IIO50100
General information
- Credits
- 7 cr
- Teaching language
- English
Objective
The students
- understand the principles of computer game design
- understand the technical architecture of computer games
- know the basics of real-time 3D graphics programming
- are able to include input and output devices such as keyboard, mouse, sound effects and background music to the game
Content
- Game design and game mechanics
- Game programming
- Game graphics
Qualifications
Basics of object-oriented programming
Assessment criteria, satisfactory (1)
Assessment is based on completed assignments on three subjects: 1) Game design and game mechanics; 2) Game programming; and 3) Game graphics