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Mobile Programming with FlashLaajuus (5 cr)

Course unit code: IIO60510

General information


Credits
5 cr
Teaching language
English

Objective

•knows the basics of mobile application
programming with ActionScript to
Flash based devices
•knows the restrictions and
capabilities of Flash/Flex IDE
programming environment
•knows the basics of WebRunTime Widgets
•is able to create professional,
dynamic content for mobile phones and
consumer devices

Content

•Introduction of the Flash Player
architecture
•Working in Flash and Flex IDE
•Overview of different Flash Mobile
versions
•Using the Mobile Emulator
•ActionScript programming
•Different media types
•Saving data to local device
•WRT Widgets
•Mobile client-server applications
•Publishing applications to different
devices

Qualifications

Basics of object-oriented programming

Assessment criteria, satisfactory (1)

Excellent (5) : The student knows the mobile application
programming with ActionScript to Flash based devices. He (she) knows the restrictions and capabilities of Flash/Flex IDE programming environment and he (she) knows the basics of WebRunTime Widgets. The student is able to create professional, dynamic content for mobile phones and consumer devices.
Good (3-4):The student knows the basics of mobile application
programming with ActionScript to Flash based devices. He she knows the restrictions and capabilities of Flash/Flex IDE programming environment and he (she) knows the basics of WebRunTime Widgets. The student is able to create dynamic content for mobile phones and consumer devices.
Satisfactory (1-2):The student knows the basics of mobile application
programming with ActionScript to Flash based devices. He she knows the restrictions and capabilities of Flash/Flex IDE programming environment and he (she) knows the basics of WebRunTime Widgets. The student is able to create content for mobile phones and consumer devices.

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